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Features
Version 4

New at Version 4

Piranesi 4 contains over 100 software enhancements, and 300 new high resolution cutout and texture images. We'd like to thank all of you who helped us with ideas to improve the product. We hope you like the result, and please keep the feedback coming!

This page covers most of the new features. See the press release for a short summary; or if you prefer you can download the full release notes. Alternatively you can watch our video demonstrations of the new features.

Mac users will notice that some of the new features are already available in Piranesi 3.1 for Mac OS X. The remainder will appear when development of Piranesi 4 on Mac OS X is complete.

example of piranesi 4 in action

Piranesi 4 in action

 
Cutouts
One of the most popular features of Piranesi is its ability to place cutouts (elements of scenery, such as people or vegetation) into a scene with perspective and masking taken care of automatically. Piranesi 3 introduced support for RPC cutouts from Archvision, which can be viewed from any angle. With Piranesi 4, we've gone one step further and allowed any model in 3DS, SketchUp, MicroGDS, and DXF format to be inserted into the scene. Such models are readily available, and many are free on the internet - for example from furniture manufacturers. New options allow you to choose how colours and materials are assigned to 3D cutouts, and whether smoothing is applied to curved surfaces.

Support for Archvision RPC content libraries has also been upgraded to give access to their latest 3D and 3D+ models including 3D cars.

New 'tweak' operations allow 3D models to be be moved and rotated into position, as well as adding new functionality for 2D cutouts. For example you can tweak a cutout to place it relative to an existing surface - perhaps to place a table against a wall, or a given distance away from it.

You can select many cutouts and move, resize, or rotate them all together.

Cutouts can be clipped or sheared, so you can take sections through your 3D cutouts.

Text cutouts can now be offset and/or thickened. Support for Unicode text has been added, making it easier to include characters from different languages.

Floating cutouts are now stored in the Epix file, so when you re-open the Epix file the cutouts are automatically restored exactly as they were. You can also import cutouts from one Epix file into another.

 
thumbnail image 
Tweaking a 3D model of a chair

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3D text
User interface
If you've used Piranesi before, the first thing you'll notice in Piranesi 4 is the new tool manager. The tool manager helps you to quickly find the controls you want, whilst maximising the area of the screen available for painting work. It does this by organising windows into three palettes which can be scrolled, and individually expanded and collapsed.

 
The Information palette has four tabs which report Pixel, Colour, and Material data; and provide a Navigation window

 
The Settings palette displays a tab for each tool that is active in the Toolbox

 
The Cutout Manager palette controls cutouts in the scene

 
There's a new Information bar, providing continuous feedback about the pixel underneath the mouse pointer. The pixel material is also shown on the status bar, together with the view scale.

The Toolbox buttons are larger and better laid out, and the Toolbox can be reset to eliminate any unwanted settings. Tooltips are more widely available. You'll notice user interface improvements throughout Piranesi 4 - see the Brush and Painter settings, for example.

Power users particularly like the new keyboard shortcuts. We've provided keyboard shortcuts for most commands; you can use these or customise Piranesi to use your own preferred shortcut keys.

You can use the up and down arrows, and the shift key, to change values in the Settings palette.

 
thumbnail of tools manager 
Tools Manager


thumbnail of information bar 
Information bar
New fades
Piranesi is often used for indoor or night time scenes, and new illumination fades allow spot or strip lighting to be easily mimicked.

New radial fades fade outwards from a 2D or 3D line - for example to mimic metal tubes.

Illumination and radial fades can now be 'tweaked' after application, making it easier to experiment until the desired effect is obtained.

You can choose between 'fade to transparent' or 'fade to colour', and you can insert new cutouts with fade automatically applied.

 
fade cone
Using the new Cone Illumination fade
New filters (Windows version only)
There are seven new filters to refine an image:

 
Sharpen - accentuates edges

 
Majority - smoothes colour boundaries and reduce noise

 
Reduce colours - reduces number of colours or HLS levels

 
Classify - 'Flattens' the scene by grouping adjacent pixels with similar properties

 
Brightness - Adjusts contrast and brightness

 
Hue - Adjusts saturation and hue. With 'Brightness', replaces the old 'Adjust' filter

 
Smooth edges - smooths pixels on horizontal and vertical edges

 
In addition the Blur filter now has a new 'preserve edges' option, and a new option to control the size of the smoothing.

 
before sharpen filter
Before Sharpen filter

after sharpen filter
After Sharpen filter

 
Brush and painter effects
There's a new bristle brush. You can choose how many bristles the brush has.

The brush and painter applicators have new dynamic capabilities, which cause the painting effect to vary along the stroke:

 
Mark spread controls the area within which the random effect occurs

 
Angular spread controls the variation in the angle of the mark

 
Colour Spread controls the variation in colour

 
Fade controls whether the stroke fades in at its start or fades out at its finish

 
Brush sizes and Painter mark lengths can now be defined as a percentage of the document width, which can be useful when setting up styles which work at different resolutions. The new shortcuts to decrease and increase brush size are also very useful. 3D brushes have a new 'Vertical' option.

The Painter effect also has a new Depth Scale setting, and the ability to set a 'strict lock' which ensures the edges of the locked area stay sharp.

 
thumbnail of bristles 
Bristle brush with three different bristle levels


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Examples of low (left) and high (right) values for Colour Spread
Multiple fills
Multiple fills allow you to automate the application of several successive effects. Many such sequences begin by re-rendering, to copy the image into the Restore channels. You can now incorporate the re-render action into your multiple fill sequence.

It is also common to do a number of fills, then use a brush, pen or painter applicator to hand-finish the effect. You can now arrange for the multi-fill sequence to set the right applicator ready for hand finishing.

There's a new option 'Suspend drawing until completed' which makes lengthy multiple fill sequences run more quickly.

 
 
Viewing and printing
Views can be zoomed by any factor (not just integer zoom factors as in Piranesi 3). This makes it much easier to manage your screen and paper layouts.

Double clicking the Hand tool will now fit the image to the window, whilst double clicking the Zoom tool sets the scale to 1:1.

The Navigate window has a new toolbar, giving quick access to viewing commands.

 
 
Plus much more...
Piranesi 4 is packed with improvements in response to user requests. Here are just a few more of the new features:

 
New Auto-Contrast command which 'stretches' the lightness range of the pixels to a best fit

 
You can now choose whether the hook point of a raster grain is fixed relative to the stroke start, or to the image corner. The former will give an overlapping grain on successive strokes

 
New 'smudge' render action which mixes and smears a colour with one of the RGB channel colours. You can control the distance over which the smudge appears, and the pigment and wetness of the paint

 
Construct tool now gives you more control over how materials are assigned to your newly constructed surface. It also allows you to choose whether the depth, material, or both channels are affected by your Construct action

 
You can detect and render edges between areas of differing colour or brightness (as well as the material and depth edge detection in Piranesi 3). When rendering edges, you can choose the desired line width

 
New command to set the model units

 

 
thumbnail of smudge render 
Smudge render
Tutorials and libraries
We've added more written and movie tutorials, especially the new Quick Start tutorial. There's also a new Quick reference card to see at a glance Piranesi's controls and shortcuts.

Over 300 new cutout and texture images have been added to the thousands already available in Piranesi's library. There are new photorealistic and sketched 2D cutouts for people and vegetation. Sample 3D models created by Archvision, SketchUp, and MicroGDS are also provided, representing common indoor and outdoor objects and basic shapes. Also provided are new sky textures and 'sponge' brushes.

All the tutorials, walkthroughs and the demo version provided on this website have been replaced with Piranesi 4 versions.

 
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Some of the new library cutouts
Availability
Piranesi 4 for Windows® is available now.

Piranesi 4 for Mac OS X is not yet available and will be announced here at a later date. 

 

For more information, a brochure or demonstration CD contact ArchImaging Solutions at products@archimaging.com.au or download an Order Form

Click on the following link to visit Piranesi at Informatix Software International site.

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Copyright © 2004 ArchImaging Solutions Pty Ltd
Last modified: 08/22/05